{"id":34971,"date":"2013-01-03T18:37:10","date_gmt":"2013-01-03T22:37:10","guid":{"rendered":"http:\/\/totfc.net\/?p=34971"},"modified":"2020-07-04T18:37:27","modified_gmt":"2020-07-04T22:37:27","slug":"initial-thoughts-on-resident-evil-6","status":"publish","type":"post","link":"https:\/\/totfc.net\/?p=34971","title":{"rendered":"Initial thoughts on Resident Evil 6"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"border-image alignnone wp-image-34972 size-full\" src=\"http:\/\/totfc.net\/wp-content\/uploads\/2020\/07\/re6average.jpg\" alt=\"\" width=\"490\" height=\"276\" srcset=\"https:\/\/totfc.net\/wp-content\/uploads\/2020\/07\/re6average.jpg 490w, https:\/\/totfc.net\/wp-content\/uploads\/2020\/07\/re6average-300x169.jpg 300w\" sizes=\"auto, (max-width: 490px) 100vw, 490px\" \/><\/p>\n<p><span style=\"font-family: Lora; font-size: 12pt;\">If the portrayal of China in\u00a0<em>Resident Evil 6<\/em>\u00a0is anything like it is in real life, I\u2019m pretty sure I would never want to go there ever in my life.\u00a0 I\u2019m just kidding; I\u2019ve seen enough HK cinema to already know that I\u2019d never want to go there ever in my life already.<\/span><\/p>\n<p><span style=\"font-family: Lora; font-size: 12pt;\">In spite of the fact that the general consensus on RE6 was less than positive, I know that I don\u2019t give a rat\u2019s ass about game reviews, and decide for myself on whether or not it\u2019s something I like or not.\u00a0 For the most part, I ignore all reviews whether they were good or bad, but it was hard to not take notice of every time RE6 was subtly mentioned whenever there were year-end articles about failed games or the year\u2019s biggest disappointments.<\/span><\/p>\n<p><span style=\"font-family: Lora; font-size: 12pt;\">I got RE6 as a Christmas gift, and I\u2019ve been playing it recently.\u00a0 I\u2019m four chapters into Leon\u2019s mission, and have not started anyone else\u2019s, and I\u2019ve just entered China.\u00a0 And my impressions of the game so far?\u00a0 To be perfectly honest, I\u2019m really not that impressed so far.<\/span><\/p>\n<p><span style=\"font-family: Lora; font-size: 12pt;\"><!--more--><\/span><\/p>\n<p><span style=\"font-family: Lora; font-size: 12pt;\">For starters, I was happy when Jen had gotten me the game, because we both knew that I was going to get it eventually, and in the spirit of Christmas, she did the smart thing and got me something that I won\u2019t have to spend my own money to get now.\u00a0 But from the onset, I grew suspicious as soon as I opened it from its packaging, because upon opening the case, I discovered that there was no instruction manual at all.\u00a0 Not that I really use them at all in the first place, but it led me to believe that there would be little change in the control scheme from RE5, which I actually grew to prefer over all prior RE games, which would have been a good thing.<\/span><\/p>\n<p><span style=\"font-family: Lora; font-size: 12pt;\">But it didn\u2019t.\u00a0 RE6\u2019s controls are somewhat similar to RE5, but at the same time different, faster, and the menu system has been changed yet again.\u00a0 And lots of the buttons have been switched up, and frankly this far into the game, I still don\u2019t have a concrete understanding of what everything does.\u00a0 Quick-shots, falling backward into defensive shooting stance, thanking partner, etc, etc.\u00a0 I\u2019m still learning the controls while steadily moving forward.\u00a0 At least an instruction manual might have been able to bridge these gaps a little bit, if there were one.<\/span><\/p>\n<p><span style=\"font-family: Lora; font-size: 12pt;\">The gameplay itself is fast-paced and exciting.\u00a0 Unlike prior RE games, there are parts that don\u2019t necessarily have a set number of hostiles that appear, and sticking around to look for ammo, crates and skill points isn\u2019t always a leisurely activity, when zombies start dropping in from random vents or tunnels or holes in the wall or ceilings.\u00a0 On the flip side, this is actually a bit of a nuisance, since you can\u2019t really find a spot to take a minute or two to organize inventory; currently, I\u2019m leaving sniper ammo around because I don\u2019t have the inventory space for it, because I have all these fucking remote bombs that have served me zero purpose so far taking up spots.\u00a0 It also sucks that I haven\u2019t been able to use Helena as auxiliary storage space for everything else like I was able to use Sheva in RE5.<\/span><\/p>\n<p><span style=\"font-family: Lora; font-size: 12pt;\">Speaking of fast-paced, one of my biggest gripes of the game so far has been the broken aspect of the gameplay when it comes to events in real-time.\u00a0 For example, I\u2019ll be in a skirmish, and I happen to pick up a key; control is relinquished for a few seconds while Leon marvels over this key, and when I resume control of the character, the hostile that I had been evading is right up on my ass is in prime position to land a cheap hit or kill me outright, depending on what kind of creature it was.\u00a0 Or, I\u2019ll find a lever on the wall that requires the AI partner to pull a corresponding lever, but while I\u2019m waiting for the AI character to catch up to me, a zombie has crawled out of a hole in the wall, and while I can\u2019t control my character, the zombie begins strangling me, which gives me back control, but at the cost of some cheap damage loss.<\/span><\/p>\n<p><span style=\"font-family: Lora; font-size: 12pt;\">Overall, I\u2019m not entirely impressed with RE6 so far as I said.\u00a0 It might be still too early to decide, but the story seems kind of weak, a little predictable, and possibly getting too old.\u00a0 After seven Resident Evils in the existing storyline, I honestly didn\u2019t think there should have been a sixth game to begin with, what with what the conclusion to RE5 was.\u00a0 It\u2019s nice to see Ada Wong again, but I\u2019m disappointed in that Claire Redfield isn\u2019t given another role in a game, considering Chris has been in three, and Leon pretty much had his own entire game in RE4.\u00a0 No Claire, but they\u2019ll have Sherry Birkin?<\/span><\/p>\n<p><span style=\"font-family: Lora; font-size: 12pt;\">A conflict I\u2019m having with myself is wondering if my diminished enthusiasm simply has to do with if the game really is sub-par, or if I\u2019m just getting older and possibly losing interest.\u00a0 This also makes me wondering if those reviewing the game with similarly diminished enthusiasm are a lot like me and are well versed in Resident Evil lore, and are aging like I am.\u00a0 It\u2019s really difficult to tell, sometimes.<\/span><\/p>\n<p><span style=\"font-family: Lora; font-size: 12pt;\">Regardless, I still have every intention of playing all the storylines to completion, because I do want to see how the stories transpire and overlap, and form one (hopefully) cohesive story, but I\u2019m not feeling the innate desire to perfect and go back and get S rankings on every aspect of the game like I did with RE1, 2, CV and 5, but maybe if I get unlimited ammo weapons, it would be worth mowing through the game in second or third conquests just for the fun factor of blowing everything away.<\/span><\/p>\n<p><span style=\"font-family: Lora; font-size: 12pt;\">I\u2019m really hoping things improve, I adapt and integrate better into the game\u2019s play, but unfortunately my first impressions of the game aren\u2019t really that great.<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>If the portrayal of China in\u00a0Resident Evil 6\u00a0is anything like it is in real life, I\u2019m pretty sure I would never want to go there ever in my life.\u00a0 I\u2019m just kidding; I\u2019ve seen enough HK cinema to already know that I\u2019d never want to go there ever in my life already. In spite of &hellip; <a href=\"https:\/\/totfc.net\/?p=34971\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Initial thoughts on Resident Evil 6<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[83,15,39,19],"class_list":["post-34971","post","type-post","status-publish","format-standard","hentry","category-brog","tag-observations","tag-og","tag-resident-evil","tag-video-games"],"_links":{"self":[{"href":"https:\/\/totfc.net\/index.php?rest_route=\/wp\/v2\/posts\/34971","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/totfc.net\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/totfc.net\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/totfc.net\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/totfc.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=34971"}],"version-history":[{"count":1,"href":"https:\/\/totfc.net\/index.php?rest_route=\/wp\/v2\/posts\/34971\/revisions"}],"predecessor-version":[{"id":34973,"href":"https:\/\/totfc.net\/index.php?rest_route=\/wp\/v2\/posts\/34971\/revisions\/34973"}],"wp:attachment":[{"href":"https:\/\/totfc.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=34971"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/totfc.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=34971"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/totfc.net\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=34971"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}