Like many topics that swirl around in my head that I think about writing a post about, there are times in which I feel like I have to be in the right mood and/or headspace to optimally write about a particular one.
Considering #1 peed all over her bed because we’re still in the process of night potty training her, and #2 decided to obliterate her night-time diaper, probably because I’ve let the kids eat some fairly rich foods over the holiday weekend, which meant I had to clean everything up in the tiny window of time in which is usually spent ushering the girls downstairs for breakfast, I think I’m in the right frame of mind to write about this one finally.
A long time ago, my friends and I played this one board game; I think it was Nemesis Lockdown, because it’s the only board game that I can Google that sounds like what I’m trying to recollect. Among the playable classes was The Janitor, and that stands out because I’d never heard of a game that took such realism into consideration to where they’d force a player(s) to take on the role of an actual custodian.
And it wasn’t a case of where it was a class in name, and that The Janitor was more a metaphor in that they CLEANED UP THE OPPOSITION or anything remotely more audibly interesting than what actual janitors do. No, The Janitor class was an actual janitor, where their primary action is to, eliminate waste, that other players and the monster classes leave behind in their wake. Like, the typical turn for The Janitor was, movement phase towards a tile where waste was, and action phase, the act of cleaning up said waste. No cool special talent, no hidden bonus to where they could one-shot a baddie, their sole existence in the game was to shuffle around the board, cleaning up after everyone else.
Here’s the twist to the game – if The Janitor were ever to be eliminated, the clock in which the game comes to an end would accelerate to an insurmountable speed. The game was set up to where there was no way for The Janitor to ever stay on top of the amount of waste that other players and enemies generate, and required tactical management and prioritization of waste disposal. Smart, cerebral players learn and know how to manage waste disposal to where it doesn’t hinder the survival cause too much.
But if The Janitor were killed, there is no more player who can eliminate any waste, and after every player phase, more and more waste accumulates in the base, and eventually the map becomes immovable. Either players trap themselves in a prison of waste, or they’re forced to evacuate the base to where monsters would more than likely overwhelm and kill them, but either way, the game ends much faster after the elimination of The Janitor than if they live.
That’s basically what swirls through my head on a daily basis when I spend an absurdly inordinate amount of time of my life cleaning up after other people. I try not to think about it too much, but the reality is that so many people in my life are basically slobs. Family, friends, my own household, it’s like everyone I know has way more shit than they know what to do with, and as a result, it’s just piles of said shit all over the place. And it’s like I’m not only a player who has my own set of tasks and duties to do, but I’m also The Janitor on top of it all, and having to do all of the tasks and duties of The Janitor, except I still only have the number of movement and action moves of one player.
It’s often overwhelming and always frustrating, and I try on a daily basis to keep my head above water over the endlessly growing piles of waste that accumulate and clog up my board in an endless cycle. More often than not, I don’t get to do any of the actions of my primary class, because I’m using all of my actions being The Janitor, cleaning up the endless shit that keeps materializing around me, while having to be tactical and cerebral on what has to go versus what I can push off onto a later player phase.
And if I were to ever be killed or eliminate from the game? There’s absolutely no doubt that the same thing would happen to my home as what would happen in the game when The Janitor is removed from play. Shit would start to accumulate and accumulate, and with nobody to give a shit about actually cleaning up and eliminating some of it on a regular basis, the home would eventually become overwhelmed, and I don’t even want to think about what would happen if that were the case.
In the past, I used to be critical of Marie Kondo and her whole spiel of get the fuck rid of everything. I criticized her Netflix show but watched more episodes than I care to admit, and then laughed when she had kids and admitted to being just like all of us other parents who get overwhelmed and start accumulating more shit than she knew what to do with.
But as my life has progressed through the 2020’s, the more I wish my life were closer to being able to pulling a KonMari than not. I’d probably need an entire dumpster to purge my home of all the shit that I know we don’t need, and pretty much only then, would The Janitor be able to take a backseat to whatever class I’m really meant to be, I don’t know fucking know anymore, because I’ve been The Janitor for so long now that I guess I don’t really have another player class anymore.