Photos: Dragon*Con 2015 – Sunday Costumes

Finally, we arrive at Sunday’s costume gallery.  This is the last general costuming gallery for me, as I didn’t really stick around on Monday, and was gone fairly early in the afternoon, and had already packed up my camera.

Naturally, it’s packed full of League of Legends costumers, primarily.  If anyone were anything like me by Sunday, it’s like the convention as a royal entity, itself, was tired of all the Max Max and Jurassic Park costumes.

Anyway, there was still plenty left to catch my fancy, for hopefully some deemed acceptable pictures.

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Photos: Dragon*Con 2015 – Saturday Costumes

The good news is that I probably took more pictures on Saturday than I did on any other day, so after the lengthy gap in between getting Friday’s and Saturday’s pictures up, (I hope) the rest will go by somewhat more expediently.

Like the last costume gallery, I was being pretty meticulous about trying to take pictures in groups of threes, or at least presenting them in a way that was neat and orderly (kind of), because I’m psychotic like that and have such a strong need for organization.

Anyway, this was an entire day of picture taking at the convention, before escaping to the Georgia Aquarium for their own Dragon*Con Night, which was an interesting escape from the typical convention setting, getting to look at the awesome collection of aquatic life in between taking pictures of people in costume, before it was back to the hotels for the usual devolving into the nights of drinking and camaraderie.

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GG Rito on Fiora’s rework

Impetus: Riot takes League of Legends character Fiora to the wood shed for a doozy of an update, both gameplay and visually.

Anyone want to take any bets on how I feel about this?

If you guessed “Danny hates it,” you’d be right.  Granted, it’s safe to assume that I’ll hate most things, because I’m kind of a cynical person, but the fact of the matter is that I really am disappointed in Riot for what they did to a character that I was pretty partial to.

In terms of gameplay, I agree that Fiora had been progressively left in the dust throughout the passage of time since her release, but it’s not like she was complete crap; for everything about her lack of mobility, escape or crowd control, she has always hit like a ton of bricks, and no matter what, if a game went long enough for her to get two or three core items, she is annihilating people, especially at the scrub-tier level in which I play.

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Not really a fan of the Miss Fortune visual update

TL:DR: Riot has given a visual update to Miss Fortune.

I don’t play her much as I used to, because I play a ton of ARAM, and MF isn’t really that effective in the current Summoner’s Rift meta, but ultimately, Miss Fortune has always been one of my favorite champions, since I started playing League.

Seriously, MF was the first champion that I really grew to love playing, and during the grind to level 30, I played Miss Fortune practically 75% of all those games.  She was the first champion that I purchased with RP instead of IP, because I was determined to have her once her free week was over, and then she was also the first champion that I ever bought a skin for.

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Photos: Jinx/Fishbones photoshoot candids

Note: the following post is from approximately one year ago, held back as a courtesy.

Good things happen when involved parties collaborate.  I came along to help out where I could with a photoshoot that featured Jen’s Jinx costume, the finished Fishbones bazooka by Volpin Props, shot by Joseph Chi Lin.

Obviously, this is relevant to my interests as Jinx is one of my favorite LoL characters, and all involved parties are what I’d consider friendly, so I can say that in spite of poor weather and typical Georgia summer heat, I had a good time taking part, and making a directional suggestion or two in my own right.

I thought it would be a good idea to bring my own camera, because I thought I’d want to take pictures of the street graffiti of the Krog Street tunnel, but ultimately, nothing in particular in the caught my fancy, due to the incestual mishmash of tags upon tags upon tags creating a whole lot of artistic vomit.

But it was good that I did, because I was able to take some candids of the processes of setting up our area, a few shots in between poses, and just a behind-the-scenes feel of what turned out to be an awesome example of talented parties collaborating for the sake of good art.

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To write, or not to write

All six of my regular readers are probably aware of my general desire to post something at least once a weekday.  They may or may not have noticed that I haven’t posted anything over the last few days too.

That thing I have that most people wouldn’t believe called “the girlfriend” works an unorthodox schedule, which leaves her “weekend” somewhere in the middle of the week, as opposed to the traditional Saturday-Sunday.  I had some mid-week travel plans that went awry, AKA an inexplicable number of people decided to go where I wanted to go on the exact same dates I wanted to go, therefore there was no room on any flights to my destination.  So, I decided to scrap the trip, not go to work anyway, and spend my girlfriend’s weekend, with my girlfriend.

However, those were two days in which I wasn’t sitting at a computer, writing about nonsensical things, or trying to find nonsensical things to write about.  Actually, that’s not entirely true, because I was in front of a computer at times, but that was time spent playing, you’ll never believe this, League of Legends.

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I’m never playing Team Builder again

Lately, I’ve been playing a lot of Summoner’s Rift games, because I’ve been swayed by the appeal of champion mastery, and the desire to get my favorite champions to a maximum level of “mastery.” Ultimately, my desire to “master” Jinx, because she’s one of my favorite champions, and my preferred role in the game is to be an AD carry.

I’ve avoided blind pick and draft modes, because there’s no surefire way to guarantee that I’ll get to play Jinx when I want to play Jinx, so I’ve been playing a lot of Team Builder, so that I can lock in Jinx, and it’ll pair me/fill me into a team that can accommodate. Playing Team Builder is pretty much the worst mode on the planet.

I’ve lost way more games than I’ve won while in Team Builder.  And the nature of champion mastery is basically along the lines of “win and get like 10,000 experience points towards the champion, lose and you get like 42.” Regardless of how you do as an individual, the amount of points you get rests primarily on whether you win the game or not; like earlier on the day, I had a game, where I went 9/4/11 with Jinx, was easily the most useful player on the team, but on account of my team’s inability to win, I got 35 mastery points.  The opposing AD carry who I killed six times, and a vastly less glowing KDA score, probably got like 4,235 mastery points, because they were carried to victory by an Ekko player who was vastly superior to my team’s inevitable Ekko player.

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