Game is perceived to be sexist due to the fact that male protagonist must rescue female from the forces of bad. In an attempt to nullify the perceived sexism, the game is re-created (plagiarized) with the male and female roles reversed.
…and this is considered NOT sexist how?
Murdering a murderer for committing murder doesn’t solve anything. In the end, you still have someone who committed murder that is still alive and standing in the end, and is technically probably wanted by the authorities. It’s a little extreme of an analogy but I think it’s valid; people who hack video games they think are sexist, and make a game where females rescue males aren’t solving anything either; in the end, they’ve produced a sexist game themselves.
Over the last few weeks, there’s been some buzz on the interwebs about sexism in video games, and two particular instances where people have hacked some classic Nintendo games in an attempt to fight an imaginary fight against sexism in video games. One guy hacked Donkey Kong, and reversed the roles of Mario and Pauline, so that the player plays as Pauline who has to jump barrels, hammer living fireballs, and climb ladders to rescue Mario, who has been kidnapped by Donkey Kong. A week later, someone hacked The Legend of Zelda, so that you play through the entire game as Princess Zelda, in the quest to gather the pieces of the Triforce and defeat Ganon and rescue Link.
What we have here are people attempting to fight against perceived misogyny by employing misandry.